More experiments with Blender. This time I chose my own illustration and decided to turn it into a lowpoly 3D scene. I tried to put as little post production as possible, just some contrast and color balance, god rays and dust particles, so eeeeverything is hand-modeled. BIG thank you to all the Blender gurus on youtube, without you I'd probably pull all my hair out and throw my PC out the window :'D